Ok this is my second map. Hope you enjoy this one to warming up before we fight in the desert again on SHC2
Oh yeah here is the story :
10 years ago, Saladin has been succesfully unite a lot of Arabian tribe under his banner to fight on the 3rd crusade. Even he manage to put some of the cruelest Arabian tribe ruled by the most cruelest lord in the desert. They call them 'Wazir "The Terrible" and Caliph "The Scorpion". You have heard about those two. In fact, you are the live witness of their vindictiveness. They used to attack and burn the town that you used to live in. Now, after the death of Saladin, those arabian tribes are going on a war with each other to control the desert. You, as a mercenary party leader has been hired by one of an arabian leader named called Emir Omar. People called him as the 2nd coming of Saladin because both share a similar traits. This land used to belong to his father Sultan Abdul. Emir needs you to help him defend this area against Wazir and Caliphs forces that has been destroying villages nearby and gain some revenge for killing his father...
I personally recommend making all maps in 400x400. Because they are very small and conflict begins instant, resulting in corrupted economy.
Duc Vautour File Author
Posted on 08/26/14 @ 11:19 AM
Yeah i agree with you. Even though I personally liked 'close position and instant conflict' because it gaves me a rush of adrenaline instantly(especially if you gave a computer advantage) and larger maps means more to fill. Since i'm some sort of a n00b in mapmaking, its kinda hard for me to do that. And i understand that a lot of people doesn't have the playing style preferences like me, i will tried my best to make a larger map in the near future
Thank you for you comment and critisim, it will surely helps me to get better in the future. Sorry for the bad english :)
somi
Posted on 09/01/14 @ 04:19 AM
Multiplayer preferrable as, again, there is not much room to build.
All stone that can be built upon is in the Swordsman so prepare to fight over his shield.
All areas of the swordsman are accessible (even the halo) apart from the sword.