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Downloads Home » Stronghold Crusader: Eyecandy and Landscapes » Aetlant Ule Heureth (Isle of the Founders of Atlantis)

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Aetlant Ule Heureth (Isle of the Founders of Atlantis)

Author File Description
return of Yasko
File Details
Map Size: 400x400 (Large)
Made with version: 1.1
Aetlant Ule Heureth (Founders' Isle of Atlantis)

Hello, it's been ages since I've posted anything on stronghold heaven, and I doubt anyone even visits the crusader eyecandy section anymore, but I figured I should finish this monstrosity up and post it anyway.

This was a concept map I started way back in 2006 and worked on in little pieces for years. An evening here, a weekend there...

I wanted to post it as finished in 2012 and couldn't find it, nor the literature I prepared to explain the scenario due to a hard drive failure. Last week I went through some storage and found an old hard drive that luckily had the nearly finished map backed up on it. Happy day.

Yes, I went all Tolkien and created a genealogy, line of rulers, major and minor temples, guilds, and other structure nomenclature as well as an in depth description of my hypothetical Atlantean culture. I went so far as to even invent grammar rules in the names and bios of the statues dedicated to rulers and historic figures. That however, was lost.

However, I think it's best to just keep it simple and let your imagination do the talking. Just a few things to keep in mind when exploring this map:

This is a snapshot of the Atlantean holy city right before it's cataclysmic demise. The Atlanteans were polytheistic and this holy city is chock full of temples dedicated to their deities. Anything with a Cathedral or Church is a major temple. Something with a chapel is a minor temple. If you follow the large aqueduct through the city, you'll see it logically follows gravity paths to the bottom level where it finally exits to the sea on both sides of the circular outer wall. Spend your time on this one. It's a wonderfully complex map, a sight to behold. Perhaps SHCrusader's most complex eyecandy ever created. I used every height trick you can think of to make this city.

Load up and play as a castlebuilder map.
Made with v1.1.



AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Kosvid There is a lot of work indeed here. I was staring at the map for quite a while. Great job! It looks like a huge city, such a shame it's destined to appear on the seabed. :)

How did you do the trick with the gatehouses halfway submerged in the ground? I've always wanted to find a way to show water coming through castle walls.
And if you are going to tell me, does it work in original Stronghold? It's more likely I'll implement it there.
return of Yasko
File Author
Hi Kosvid,
It's been four years; I honestly can't remember the exact procedure for lowering the gatehouses. It involved filling the gatehouse with a certain size of rock...
I'll load up a map and it'll probably come back to mind. I'll update this comment as soon as I can.
Strife You can lower gatehouses by using the "lowering wall trick" on all portions of the gate itself, where you place rocks over both the gate and land to set the height to the average between the two.
It does work in Stronghold 1, but if your gatehouse is not level with your walls, units will not be able to cross through the sides.
return of Yasko
File Author
Hi again Kosvid,

Rather than explain the process I just screen captured the procedure and uploaded it to youtube real quick. View here:

This trick works for many other things, including any kind of wall structure. Surrounding the gatehouse with ocean lowers it even more than surrounding with land, and you can repeat this process as many times as you like to get the height you want.
Sir Freaky wow.. this must've taken a good while. great job... this is incredible no doubt. I went though all the little details. looks great.

how did zoom all the way out with that sample image? you've captured the entire map. thanks

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