Jehanna is a barren land filled with sand and rock. It sits on the south-eastern end of the continent of Magvel. But its queen, Ismaire has made it a welcoming place that millions call home. However recent events on the other side of the continent have caused tension in the region as the King Vigarde of Grado has decided to expand his empire and has already besieged the neighbouring country of Renais. And has now set his eyes on Jehanna. Vigarde knows that if he can bring down the queen of Jehanna, the rest of the country will surrender immediately and is therefore heading directly for the Queen's Fortress, sitting on the edge of the country. If the Queen is kept safe till reinforcements arrive from the neighbouring allies of Jehanna, then it is an assured defeat for Grado, so far from home. However keeping Grado's massive and well-trained forces at bay will be no easy task.
Note: Names of people and places are from Fire Emblem - Sacred Stones.
Simply awesome! Though not too hard, it is a challenging scenario, consistently forcing you to keep pace with the staggering popularity, to say nothing from the temporary fires... and what a great barren landscape, peppered with lots of stone, iron or different rocky elements, scrubs or bushes displaying an authentic feeling of a "half-desert"; the invasions are steadily getting stronger, but I managed it to get them under control fairly well. By the way you can't cultivate any food, so the market must be regularly activated in order to by wheat for baking bread all the time ... and due to some occasional Jester- or Wedding-Events you're enabled to extremely raise taxes at least for a short while ...