\"Hahaha, I will crush you\", said Duc Truffe after he learned that you are fed up with him. Your neighbours do not like you at all. Is there something wrong with you? Well...
The truffle-seeker lays fat in his piggery and it rests with you to disturb him a little and put an end to all this grunting and farting.
Although you have killed Lobo (1st neighbour) and Counnagough (2nd neighbour)their people remain loyal to them. Prepare for the consequences...
Be swift about building strong defences after taking the keep and prepare for surprises... By the way: all these rebels are non-swimmers - funny, isn't it?
Your new neighbour is Duc D'orange. It probably would be too much to say, that he loves you...
You on your old horse, your uncle (talking about a sanctified spring) and scout Hagen, among a few other friends, just slipped into the piggy's valley. Beware of his folks as hunters and woodcutters can be dangerous guys as well...
This is a great map!
Playability (4) This is great stuff here i enjoyed it.
Balance (4) When I killed every enemy troop on the map, I only had 1 swordsman with barley any life!
Creativity (4) The small fountain was very neat.
Map design (5) Nice design, I thought the bridge and stockpiles were Great.
Story (5) Excellent story.
Overall: A great map thats worth trying out, nice work Earl!
Posted on 11/14/02 @ 12:00 AM
Earl, how many levels are there of your "love thy neighbour series?
Posted on 11/24/02 @ 12:00 AM
There’s certainly something different about this one… and it’s worth a close look although I have a small issue with it.
It’s a capture the castle and then defend it scenario – good enough to play and it plays pretty well, too. Just like Lord Sam’s experience, I was down to a final swordsman at one point and he was a tired puppy and as out of gas as you can get. But, gee wiz…(and this is my issue,) I was using him to kill off every man, woman and wheat-bail-totin' kid on the map. And, there were lots of 'em, too. It just didn’t seem like a moral thing to do, although the swordsman kept saying it was for "glory" and "valor." Ha ha ha. Anyhow, the game went on from there to be a darn good fight… against a lot of REAL troops this time and I didn’t mind it one bit as I tried to kill them off. The final battle is a melee for sure with plenty of archers and a field full of targets to take down. The 300x300 map was just right for this little party and you just can’t ask for a much better looking game either… It’s a pretty one.
The bottom line a 4.4 … a good game!
Earl Listibald File Author
Posted on 11/24/02 @ 12:00 AM
Hi fleckdoc, I was quite amused when I read your comment.
This is a Cede-Scenario and not a "kill-everyone-scenario". That means that you should only annihilate enemy units but not every civilian person shown on the map. In fact keep alive as many of them as possible as they will serve YOU after you took over.
So, some enemy units may hide themselves between the poleturners, brewers and wheat-farmers but directing your swordsmen carefully would help not to harm too many of those who are willing to serve you in the aftermath of the takeover. This approach and the careful use of your archers should leave you with more than just one exhausted swordsman...
Posted on 11/25/02 @ 12:00 AM
Oh my, thanks for getting back to me on this, Earl .. It feels a lot better to know that the people will be spared, LOL. Thanx again.