Impossible to withstand ... I was totally overrun before the time limit ended!
Posted on 04/29/18 @ 09:38 AM
Hi, when I try run your map, it always appears error? Any idea why? I have latest SHC version, can this caused troubles?
Posted on 05/29/18 @ 07:26 PM
Finnish90, this is a Stronghold map, not a Stronghold Crusader map. Unfortunately it won't load in Crusader.
Posted on 02/22/20 @ 09:47 AM
I'm a great fan of 'last man standing' scenarios, but in the present shape this map is unbalanced to the point of being unbeatable.
Nevertheless I had great fun, but only after I changed the balance by tweaking the scenario a little.
Therefore I can't review the map, but between the lines of this comment Patidati can read my praise for his scenario.
Despite the endless hordes storming your stronghold you have still time to order your troops about and you can also lure the enemy away from crumbling defenses by opening different drawbridges as new armies arrive.
This map is also a brilliant exercise in patience, you have to ride your losses and above all you have to ignore your panicked clerk when he announces the moat is being filled. Don't touch your pitch traps for at least a year!
You have to have eyes in the back of your head as some years into the siege your castle is beleagured literally from all sides and you have to constantly balance the need for when to use the next pitch trap. Light them too soon and you will find all is lost!
As said above I made a few minor changes to be able to enjoy this scenario to the fullest (and then some!).
I allowed good things (you only need five), I surrounded the campfire with another pitch trap and placed 20 pikemen en 20 swordsmen on the roof of the keep. Also I complemented the northwestern tower's defense with 25 crossbowmen.
I played the map in this fashion half a dozen times and all attempts played out differently. You can still lose, but you can also survive, in one case with the Lord having only 2 percent of his health left.
Also a great compliment to Patidati for the lay-out of his castle. Personally I don't find the combination of wooden and stone walls pleasing to the eye, but hey, in the middle of this nefarious storm, who has time to notice a minor detail? Besides I played almost exclusively with the spacebar pressed down.
The different approaches are carefully judged and worked out, the killing pits and pitch traps are just right (with the exception I described above).
All in all in very thrilling half-hour experience. Well done, Patidati, keep up the good work!