Well, it's been quite a time but I somehow decided to make a new non-multiplayer-map.
Of course it should be interesting in some way to play, so this is what you get: Five archers, four fire throwers and two slaves to stop 10-20 spearmen or macemen or pikemen or swordmen, depending on how long you need to collect some pitch and gold (and keep these for two years). And please, don't think it is that easy. You may not recruite any troops. So take care of your archers if they meet enemy archers. And in addition, I prevent you from building walls. So the only thing you have is the thing you need. ;)
As long as you're not idling, this map isn't too hard, or in other words: normal difficulty. You might fail your first try, but if you made it, I'd be happy if you told me. :)
Thanks for your time anyways, even for reading this.
What a thrilling scenario, and a perfect concept as well! Right from scratch the first invasion starts and so you are coerced to send your limited troops ( I have to mention that you are not able to recruit any military units) up onto the prebuilt walls; as pith is one of the two main goals to achieve, you have to steadily collect the required amount as much and quickly as possible, by eventually using it wisely for your defense. The strength of the upcoming invasions is consistently growing and eventually, when you feel content by having fulfilled the requested goals, a two-year-triggered timer appears on the screen ...
I had a lot of fun playing this map.