You find yourself trapped in an old abandoned castle, long destroyed and left to crumble. Your men are tired, your food and weapons running out. Across the hills you hear the blowing of horns. Your men hurry to find any stone that they can and raid a nearby village for a heard of cattle. A messenger arrives, bearing you good news. Raise the required funds and an unknown source will provide you with an army. Meanwhile, The Wolf will throw army after army towards you until reinforcement arrive.
A long, drawn out map where each decision will have consequences. A challenging meat grinder of a tower defence which scales to difficulty played at.