You got lost in woods during a hunting party..... luckily there is an abandoned hunting cottage. Can You defend it long enough to eradicate wolves and make Yourself safe way back home? Oh, and did I mention that this seems to be Rat's territory and he wants Your head?
Impossible to win! It's hard to establish a well running economy, to say nothing about the Rat's troops which overwhelmed me with knights and crossbowmen you aren't able to generate... so this map is definitely unbalanced!!! Really bad creation and its concept should be reconsidered!
Sredit
Posted on 02/22/20 @ 11:01 AM
I totally agree with Stratego here, although the concept could be promising. The idea your enemies help you fulfilling the win condition is interesting, but a larger map with more signposts is necessary.
An enclosed keep with the possibility to remove (and replace!) a few pieces of wall to change the route of the Rat's soldiers to your keep would make it possible to be victorious.
RomanVonKamenice File Author
Posted on 10/31/21 @ 07:50 AM
Well, I tried to make it challenging, inspired by Island warfare map :)
SPOILER HINTS:
The key to win is to micromanage archers to clear the path to the wood ASAP and then to dig the moat fast and beware against attacks of the wolves packs at the same time... then it is possible to win it even on very hard....it also helps to move the stockpile temporarily close to the woodmens' huts at the beginning....
Forget about the market, it is not an option on this map as You are in the deep woods...
You need to start making gold from the taxes right from the beginning and then to use the shields for archers to cover against rats' units....
Good indication that You are on the right way to win is that You have more units than his army when it first manages to get to your castle through the wolves. Then at the time when his final army comes, You need to have around 40-50 archers covered by shields and thick moat to beat him.....