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Author |
File Description |
fleckdoc |
Posted on 12/08/02 @ 12:00 AM
File Details |
Map Size: |
400x400 (Large) |
Difficulty: |
Normal |
Made with version: |
1.1 |
Minimap:
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In this story, Once Upon a Road Home, you'll have the chance to take on the Snake and the Wolf and to seize a castle from one of them... Be quick from the beginning! You are fighting both armies at one time on a large field of battle. Once a castle falls to you, make your men ready and stand firm. A battle to hold your ground will be just at its beginning.....
As you overlook the battlefield from the roadside, you consider:
“Now that I’ve committed these good men to fight, I must lead them to the victory they deserve. I have taken them off the road home, delayed their returning if that would be their fate, and now I must use them to their fullest, yet again, so that in the end the road home will be there for them: wide, safe and joyful to travel upon.
And too, I must demand high efficiency from the local peasantry and make them rebuild to my troops specific needs. One castle, one economy from this scattered array… And of these good people, I must have one allegiance to his Majesty through their loyal service and duty, affording themselves to this cause only, to my troops, the King’s men and his army. But, for these poor peasants, too, a victory must be had on this day.
Neither the Snake nor the Wolf will lay calmly over this action. I know that too well. I must prepare carefully with all that is mine on the hour so that it will remain so, securely and in peace at the end. This is a stipulate I make upon myself and I must deliver unto it completely, deliberately until it is done… or by God, done shall I be in its place.”
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Author | Comments ( All | Comments Only | Reviews Only ) |
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Earl Listibald |
Posted on 12/15/02 @ 12:00 AM
Hi, Fleckdoc.
This is a stunning game and one hell of a cede-scenario.
Well done. I liked the ugly looking landscape as it depicts the level of desertion around medieval towns quite accurately. (Environmental protection was not existing at those days... hehehe). Iam still trying to find out the best way to beat this map. Again, there is ugly ways to go about it and more elegant ways. I already played it 3 times and I am not too tired to tackle it for a fourth time soon.
Thx
Best
Earl Listibald
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Earl Listibald |
Posted on 12/17/02 @ 12:00 AM
Hello, Sulis.
Unfortunately one can not set up "the other castle in a neutral colour" without hampering the "cede-action". At least I have experienced this in crusaders. If you do, you will be asked to put up a new keep, which would not support the idea of a conquered and handed over castle.
I think it is about time to set up a proper CEDE section in the forum to discuss the many cede-issues.
Best
yours
Earl Listibald |
fleckdoc
File Author |
Posted on 12/29/02 @ 12:00 AM
Thanks for your comments... I hope you enjoy all the follow-up games that go with it. "Once Upon a Road II, III, IV. I'm working on an idea for a closing game, too. I'll have that posted as soon as it plays a little better. |
HGDL v0.8.2 |
Rating |
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4.1 | Breakdown |
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Playability | 4.7 | Balance | 3.3 | Creativity | 4.7 | Map Design | 3.7 | Story/Instructions | 4.0 |
Statistics |
Downloads: | 1,267 |
Favorites: [] | 0 |
Size: | 790.43 KB |
Added: | 12/08/02 |
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