Once Upon a Road II is a continuation of your efforts to return your troops safely home. In this episode you are stalled by a road-blocking barricade that was quickly constructed to safeguard a secret meeting of the Wolf’s under-lords. Upon hearing of the meeting you have decided to intervene and risk your troops in another face-to-face confrontation with your arch enemy.
Use archers and crossbow men to their fullest throughout the mission, choosing the highest and least accessible ground to make them fight most efficiently and protect them from ground troops. Ladder carriers will be valuable to assist at this in the beginning.
You will have the chance to disrupt the Wolf’s lords, all of whom await his arrival and are gathered at a small castle like ducks on a pond. From high ground, you may be able to overpower them and seize their stronghold. If this is the case, prepare to defend and repel a main body of the Wolf’s army... or flee to fight another day.
Please play the original game scenarios, "Once Upon a Road Home/Invasion" "Once Upon a Road III"/Invasion and "Once Upon a Road IV"/Invasion.