Actually, I enjoyed the scenario. It reminded me of early chapter Stronghold campaigns in a way. The whole set up was simple and straight forward. After a while, you knew pretty much what was coming along. the story itself didn't have enough for a higher score. (I thought '2' for length and depth, but '3' because it was easy to understand and the part about Snake maniacs with matches made me laugh. The timing between the pyromaniacs and the attacking troops was good and made it seem like team work on the Snake's side. However, the fort was too restricted in the corner and hard to move around in. Also the lower left side was too much green grass with nothing else going on to give it a higher score. Maybe a few rocks or bushes.... Not that green space is so bad, but it just looked a little empty. On the plus side, it was a decent map to play when you don't have lots of time on your hands and you would want something you can finish fairly quickly. It really wasn't too bad. I'd like to see more stuff from you in the future.