this is an interesting looking map with a not so exciting script. One is always ahead of the AI as one has got plenty of resources to build an amount of troops that will be unbeatable in the end. One can't do wrong. Unfortunately this results in a no-challenge at all. The troops at the enemy's castle should have been set at least to "defensive", so they would act when my men slaughtered them, instead of just standing around. Balance is non existing as I mentioned above. The goal is pleasantness and 45% of blessed people. One can do that undisturbed and easily after the last battle.
Events could have been triggered to make that phase more funny. The map design is fine but at average level. No eye-candy was added except for some ocean cliffs (which I always love to see though). The partially ruined castle gives enough stone to renwew or renovate a good part and the quarries bring the rest. Plenty of iron next to the stockpile gives resources that are at no time matched by the AI. The story is a little bit short to my understanding but a lot better than nothing.
Some playtesting before uploading would have been necessary.
All in all a more exciting script would make this map worth downloading. That is just one step to be taken.
Posted on 02/10/03 @ 12:00 AM
A very enjoyable map, need to fix a few things one is that the last battle the enemy didn't attack. Add some more scenary (eye candy)