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The Marshalby Ztolk* |
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This retired fighter tends to play things a little more cautiously than he once did. The sight of his knights sallying forth from his castle is still a warning to anyone however.
Nicknames: Marshal, Sir Longarm, Marshal, Sir Tramplefoot, Marshal, Sir Rollington, Marshal, Sir Chufflewhip, Marshal, Sir Lancingtonsmithe, Marshal, Sir Portslipper, Marshal, Sir Bushhoofer, Marshal, Sir Nosebagger.
Difficulty: Easy
Missile troops built: Archers
Melee troops built: Relies heavily on knights, with a few swordsman
Siege engines built: Catapults
Castle Rating: *
The Marshall makes the mistake of not building a back wall to his castle, making it quite easy to go in the backdoor. His castles are usually made of thick, crenellated walls with towers with archers on them. He has actually enclosed his keep in a small fraction of games I've played against him, but his small gate is easily removed by infantry or siege equipment.
Tactics: He will constantly rush you with knights, probably as much as 20 at a time, so have lots of crossbowman ready. If you have enough to defeat a knight rush, you should be pretty much protected from his attacks. To defeat him just build a large melee army and attack his lord, as his keep is never enclosed. If he does enclose his keep, I usually destroy his gate with macemen, as there is not enough defense to cause noticeable damage to your army.
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* denotes a former staff member.










