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King Phillip


by Apuya24

King Phillip seeks glory and prestige from his desert adventure. His reckless insistence on the use of his knights as his main fighting force is more often than not, his undoing.

Nicknames: King Phillip I, King Phillip II, King Phillip III, King Phillip IV, King Phillip V, King Phillip VI, King Phillip VII, King Phillip VIII

Difficulty: Easy

Missile troops built: Archers

Melee troops built: Spearmen, Knights

Siege equipment built: None

Castle Rating: **
A thick section of wall in front, with a moat in the back. Uses ballista-manned square towers. Disable the ballistae first before a full assault.

Defense Strategy: Get archers and/or crossbowmen quickly, as Phillip will send about 4 knights early on and constantly, to destroy your farms. When Phillip attacks, he sends about 20-30 spearmen with no siege weapons or missile units. At least 15-20 archers can quickly take them all out, but keep crossbowmen at your walls to defend against knights.


Attack Strategy: As noted in the picture below, I attack the ballistae with at least 60 archers and then send in some catapults and a handful of swordsmen, macemen, or pikemen.

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Rat : Snake : Pig : Wolf : Saladin : Caliph : Sultan : Lionheart
Frederick : Phillip : Sheriff : Wazir : Emir : Nizar : Marshal : Abbot

* denotes a former staff member.