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Spotlight on Design 10 - Horse Races
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Spotlight on Design 10 - Horse Races
A lot of different games, contests and sports have been recreated
within Stronghold maps, such as jousts and archery contests, and
we might take a look at more of them in a future Spotlight on
Design. This week, however, we will focus on one particular type
of sport - horse racing! Two designers have taken creative
approaches, and have come up with something quite unique. Now,
off to the races!
Six players get to compete in Lord Spike's multiplayer
map,
The Kentucky Derby, which has a full-blown horse race.
This screenshot gives an overview of the racetrack, with the
stands on either side. The starting gates can be seen at the
top, on the right. In the center is the finish line, complete
with flags.
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In these next screenshots the map is flattened to reveal the
horses in the starting gate on the left, with backup
racehorses waiting on the right.
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This screenshot is a close-up of part of the stands on one
side. If you look closely, you can see how the top row of the
stairs has turned sideways. This is possibly caused by a bug
(as stairs have been known to turn at right angles just where
you don't want them to). The result is quite nice, however,
when set against the top of the gatehouse doors that are just
peeking through.
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Xetas has made a steeplechase in
Medieval Sports Day, which begins as soon as the game is
started. Two riders compete as their horses traverse the
field, jumping hurdles, dodging rocks, and slogging through
water. The course has been carefully constructed with rocks
on either side of the lane, to ensure that the horses keep to
the track.
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These closeups show the horses at different stages of the
chase - jumping a low hurdle before landing in a water
hazard, and just leaving a marshy hazard for a rocky terrain.
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~Kester*