Skip to content

Living by numbers

Part 3

Industry

Stone and Oxen

Stone quarries need 3 workers and produce stone at the rate of approximately 20 stone per year. The stone is placed onto a stone pile which can hold up to 48 stone. If the stone pile reaches the maximum 48 stone then work is stopped until some is picked up. Oxen tethers are needed to carry the stone to the stockpile

The Oxen tether workers walk to the nearest stone pile with stone and collect stone one at a time and carry them back to their tether. Once they have a full load of 8 stone they take it to the stockpile. If the tether is directly next to the stone pile it is collecting stone from, then it takes approximately 4 months for them to collect a full load. The further away the stone is, of course, the longer it takes. If the closest stone pile has no stone then they will travel to the next closest one with stone.

Add in the time taken to deliver the stone to the stockpile and return and you will nearly always need more than one oxen tether per stone quarry.

Stone Quarry masons walk to their quarry at a speed of 33.3 tiles per month. Oxen Team Quarry workers walk at 25 tiles per month.

Pitch Rigs

A pitch rig takes approximately 2 months to produce 1 jug of pitch. There is only 1 worker who produces the pitch; he then carries it to the stockpile and returns to start producing the next jug.

Pitchmen walk at 50 tiles per month.

Iron

Iron mines have 2 workers. The first miner goes down the mine, gets the ore and then comes back up and puts the ore in the furnace. He then returns down the mine to start again. The 2nd miner waits for the iron block to come from the furnace and then carries it to the stockpile. Each block takes 2 months total to be produced. If the 2nd miner is not back before more blocks are produced then they form a pile of up to 8 blocks. Once 8 blocks are stored miner 1 stops working until the pile is back down to 6 blocks.

Miners walk at 33 tiles per month.

Trees and Wood

When chopping wood, woodcutters walk to the nearest tree, chop it down and then take one log and return to their hut with it. They then return to the tree, cut another log, again return to their hut, then back to the tree for a 3rd time. When they have 3 logs in their hut they then proceed to turn them into planks of wood before taking the full load which is 12 planks of wood to the stockpile.

Because they make 3 trips from their hut to the tree they are chopping per load it is more important they be close to trees than to the stockpile. It takes approximately 3 months for them to cut up a full load of wood if the tree is directly next to their hut. You must then add in the time it takes them to walk to the stockpile and return. As they cut down the closest trees to them then the time taken will increase.

Woodcutters walk at 33.3 tiles per month.

Notes on Trees

There are 4 types of trees in the game, Pine, Oak, Chestnut and Birch. Mature Pine, Oak and Chestnut trees all provide 3 loads of wood, i.e. 9 logs which is 36 planks. Birch trees only provide 2/3 of a load, i.e. 2 logs which is 8 planks. The stump is removed from the ground when the last log is taken.

Once a tree is cut down it does not regrow. Forest growth is achieved by mature trees seeding. Every one or two years a new baby tree will appear a short distance away from the mature tree. It will then grow to maturity in 3 stages for Pine, Oak and Chestnut, taking approximately 3 to 4 years. Birch trees grow to maturity in approx 1½ to 2 years and only have one immature stage which provides 1 log, 4 planks of wood. Immature Pine, Oak and Chestnut trees provide 1 log, 4 planks in their first stage, 2 logs, 8 planks in their 2nd and 4 logs, 16 planks in their 3rd stage.

Trees also occasionally die; they lose their leaves and are ignored by the woodcutters. Approximately 2 years later they disappear. This appears to be a random event, unconnected to the tree's age.

PreviousIndexNext