
The first thing I have done is working out the speed at which the different people in the game travel. I will be putting that into the next post. Doing this has led me into starting work on production rates of farms and industries, hopefully I will have something to post about them before long.
Production cycles and walker speeds - Fear Factor details and effects - Popularity and Taxing - Combat related hitpoints etc - Post 258. This post is a compendium of what has been discovered about combat strengths etc. [This message has been edited by Merepatra (edited 05-29-2002 @ 00:11 AM).]