Like grass polluted by toxic withers in agony, so wither the subjugated minds of those corrupted by foul and dark entities...
They create darkness...
They kill light...
They cut souls into pieces...
They corrupt purity...
They are the ones who serve the Dark Court of Draaa'qil. The ones who serve the Mind Conqueror.
For what purpose do they conquer the minds of innocent people struggling to survive in everyday life as those who they serve do not give them the luxury received by the other Humerii? Do they do this just for fun? For what fun is deteriorating the minds of humble desert folk of nomads and oasis fishers?
But even the "evil" ones have a reason for what they are doing. They have a Mission. And this Mission is to kill, slaughter, massacre, every sign of life on the darkest island of the Top, the disgraceful and arrogant island of Humeria, whose people have abandoned their Creator a long time ago, for why their very existance can not be tolerated...
FEATURES:
- defend a large fortified castle against the enemy
- custom towers: unique "wall towers" which get damaged realistically and don't always collapse
- detailed castle with many wall tricks
- beautiful landscape with forests, streams, rocks and other natural eye-candy
- read the story, play the map and then read the aftermath of the scenario in the readme file