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19 - A Date with History
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Author |
File Description |
Stratego |
Posted on 10/28/04 @ 12:00 AM (updated 11/07/04)
Mission 19 - A Date with History
Once again, you will face one single opponent in this mission: the Wolf and he will be a “hard nut to crack”. It isn’t your biggest problem to repulse his attacks, but to conquer his impressive fortress. The Wolf has optimal starting conditions (40.000 Gold!), multiple well-saved resources, and many green oases’ areas. You soon will notice that he will use his advantageous position for a well-functioning economic structure. However, you need not to complain of your own start conditions on the north eastern corner. Therefore, you are in a position to build up your settlement very quickly by applying the following sequence:
1 granary, 6 stockpiles, 3 woodcutters, 3 apple orchards, 3 dairy farms on the northern oasis, 1 market place, 1 mercenary post, 1 barrack, 2 huts and 2 quarries along with 4 ox tethers on the western stone deposit nearby. Later on 1 hops farm, 2 breweries and 2 inns, a few churches and 1 cathedral for a raising popularity.
You have to enclose and to seal off your position very early by a thick wall. Integrate four or five square towers manned by ballistas and crossbowmen. At the beginning you should buy in about 20 leather arms and 20 crossbows on the market place. Additionally put in a strong gatehouse and protect your standard walls by crenelated walls. Use the iron resources outside of your castle and place as much iron mines as possible. Massive hostile attacks will be improbable, because your strong fortifications will deter the Wolf from overrunning you.
Produce at least 200 (or more) leather arms, crossbows, swords and armours for the offensive. The siege indeed will become something for long and cold winter nights.
Your first offensive targets are those adverse quarries east of the central range of sand hills in the midst of the map. First of all, this area has to be occupied. Repeatedly you have to order hordes of crossbowmen to this strategic position by strengthening your siege frontline. Erect numerous trebuchets there, aiming at the Eastern parts of the Wolf’s castle, especially his “pesky” towers that he permanently will try to rebuild. It’s necessary to install a second siege frontline advancing from the north towards the Wolf’s fortress by disturbing and destroying his food and iron production (with knights, trebuchets, crossbowmen and fire ballistas). See to it that the opponent’s lines of production should succumb in the course of time.
It must be your principal objective to force the Wolf’s bankruptcy. You’ll merely achieve this task continuously disturbing and finally destroying the Wolf’s outside located production lines. Steadily move forward with your two siege frontlines until you will be able to make a breach. Finally, your swordsmen and pikemen will have little trouble to take the Wolf’s castle by storm. Don’t try to use siege towers and believe me, this effort for entering the castle will be in vain. I promise you lots of fun with this primarily siege mission and you always will be busy, but you will need a good dose of patience and persistence to manage it. The key to success is to muster as many crossbowmen as possible both for defense and offensive. Don’t relax sending waves of troops against the Wolf’s castle…
…good luck!
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Pages: « First « 1 [2] 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Dave1500 |
Posted on 10/08/06 @ 03:26 AM
This should be a simple but fun mission for all. My attacking army had 100 crossbowmen, 50 assasins, 3 trebs, 2 cats and 25 Pikemen.
I had also added 200 more crossbowmen into the fray as well. What I did was build up two siege frontlines on the East and West attacking fronts. I kept reinforcing and advancing those front lines and cut the Wolfs supply lines so he was bankrupt constantly. I also cleaned his towers with all my reinforcement mercs, archers and crossbowmen. This wore him down as I inflicted some more pain by bringing through more front lines to attack from the North and using more stratagys with those siege front lines to leave his Economy in a mess. Some siege towers allowed many troops on his walls and then my assasins opened the gatehouse to allow my 25 pikemen to defeat the Wolf. Like Stratego, my defensive fortifications did deter the Wolf from overrunning me. The Wolf was a tough nut to crack with his impresive fortress and optimal starting conditions(40.000 gold!) along with his multiple well saved resorces,and many green oases' areas.You soon will notice that he will use his advantageous position for a well-functioning economic structure. You need patience to overcome the Wolf and this is one of my very favourite missions because of its veriety. The best stratagy I found after playing this many,many times and with careful examanation through the glasses, while both of you are in very, very good condition is to bankrupt the Wolf because he had well over 100.000 gold in my original game and it required a very long patient siege with a good grasp of stratagy to defeat him. Don't underestermate the Wolf under any circimstance because he can luanch a big counterattack with all that gold and his own fortifications are quite strong!
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ezekiel2517 |
Posted on 10/10/06 @ 10:09 PM
i only read the first post, the others seemed so long that i just tried it my way.
such a big fortress has a disadvantage on an ai as slow as wolf's... he'll have no garrison to defend it.
put 1 tower close to the iron, buy enough to put 20 crossbowmen and your 3 archers on it, protect them with around 8 arab swordsmen... from there build your wall slowly and man it (slowly! his attacks are pathetic, don't worry) build up your economy however you think it's best, i like making massive bakeries and breweries with their farms. the only attack he made that had over 8 pikemen was when i already was the "Greatest lord" and had his castle messed up.
anyway, he really can't man that castle, but that doesn't mean you can assault it simply. he will always have a lot of money (all the way to his death) so i fought him guerrila style, first i sent 50 horsearchers to that small hill close to his quarries (near his small gate), clear his archers, crossbowmen and mangonels, do rounds of his castle from here and go back to yours, don't let him kill all your horsemen.
do this over and over, everytime with more and more horsearchers untill you get about 50 swordsmen, take 1 or 2 rams to his small gatehouse, bring it down and you know the rest (his archers and mangonels should be all dead, i had about 160 horsearchers sitting with ease firing at everything).
i hope i'm not just repeating someone else's strategy xD but it was so quick i decided to post (fist post!)[Edited on 10/10/06 @ 10:17 PM]
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Dave1500 |
Posted on 10/11/06 @ 05:14 AM
Well done, ezekiel2517, it sounds as though you taught the Wolf a thing or two. Also, congrats on your first post, I am new also! |
duc of castles (id: Duc of Castles) |
Posted on 03/10/07 @ 09:23 AM
i killed him with like 200 swordsmen, 100 pikemen, 200 archers, and 150 crossbowmen.
bye,
duc castle
PS i had like 110 swords protedting mine keep for no reason and i had 1160 troops in total |
duc of castles (id: Duc of Castles) |
Posted on 04/03/07 @ 06:31 PM
put granary, 2-3 woodcutters, 1-2 each of dairy farms, hovels, apple farms, wheat farms, hops farms, quarry, and two ox tethers for each quarry. also add to 2 square towers with ballista, a gate between the towers, a gate next to the quarry and connect them all with wall. get engineer guild and get engineers for the ballista and get a shield for each ballista. expand the stockpile if you haven't done so already, by now everything will be rolling in. get brewers and inns. get 2 more granarys. get a market. sell your food when ale covers for it. get some religious things(I had + 9 religion), then get bad things to get food booming. if you haven't already, get an armory, a hunter,2 flechers( 1 crossbows 1 bows),1 tanner,1 armorer, one blacksmith making swords. get about 6 more towers fill 3 with mangonels and 3 with ballista and fill all with crossbowmen and archers. get more quarrys. if you haven't already get a mill and bakeries and more hunters and farmers. make a short hallway of death(parellel walls that lead up to your keep) between the towers.get fire throwers on the walls. use like 25-50 swordsmen defending your keep. get 5 fire ballistas to defend yourself too. then get 18-24 engineers and the rest troops you create use it for your attack force. get some ox tethers to distract the mangonels or they'll kill you in a minute. use crossbowmen to kill them on 1 side( the right side)and rush the gate with swordsmen. after you destroy the gate move your archers and crossbowmen in range and kill him with your swordsmen.
Bye,
Duc
PS it's best to attack any AI after he attacks because he wont have many troops left, Saladin for example has only about 100 troops after each attack. |
polind663 |
Posted on 01/12/08 @ 02:18 PM
LMAO! I Just did an assasin rush, slowing speed while building troops, then I set their location on the wolfs keep, finaly I turned the game speed to full and sat back and watched the slaughter. First off though, sell all your goods except for wood and bread, then made 97 assasins. Overall only lost 27 troops. |
Venomrider |
Posted on 01/15/08 @ 09:06 AM
if you destroy one segment of crenelations and keep a man next to it he can't rebuild and you can set up a seige tower---it worked for me and the entire seige and game lasted 40 minutes (10 min seige including getting to the base). |
Tichondrias |
Posted on 01/15/08 @ 12:50 PM
Hi~Tichondrias
I also see a much simpler and easier way of doing this mission, I know its not for everyone but If you play a few skirmishes against the computer with allies, you can actually copy their castles and If you can create that castle from memory you can apply it to every mission that you want to.
Its best if you modify the copied castle of course to either improve or change to best suite the situation.
My personal favourite is copying Saladins castle as 1. He has a really good castle if used in the right way 2.His castle is very flexable therefore you only need to remember the most crucial things and you can turn it into some kind of supercastle!
I think that Richard The Lionheart's castle is best used here, it didnt take me very long when I tried it although I had already completed it before I copied his castle. You can change his castle so it takes up very little oasis space if you keep the castle population down and the small castle enables for an easy defence giving you more time to concentrate on the offence. |
writingliberty |
Posted on 03/05/08 @ 12:52 PM
Personally, I walled off my fortress area with triple thick, crenellated walls, with a few defense towers and loads of archers and crossbowmen. Developed a strong industrial base and built up a force of 36 catapults, about 120 pikemen, and about 40-50 each of extra archers, crossbows, slingers, firethrowers, and arab archers and swordsmen. Assembled this army near the large iron deposit and then hit the weak point in the fortress on that side (where the gate is). Two volleys from the cats was enough to take out each tower, and the archers and crossbows and slingers were enough to keep my troops from getting shot up much.
Then I just swarmed the pikemen and arab swordsmen in through the wreckage. |
silentdead |
Posted on 03/27/08 @ 06:08 AM
I just dont really get this mission every time i do it the wolf attacks me whit about 30swordsmen after only on minute even when i put the game on the lowest speed I just dont get how I can possible win in this mision |
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Size: | 998.71 KB |
Added: | 10/28/04 |
Updated: | 11/07/04 |
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