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28 - A Place of Rest
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Author |
File Description |
Kester |
Posted on 10/28/04 @ 12:00 AM (updated 12/08/04)
Mission 28 - A Place of Rest
Mission 28 pits you against two computer lords, Pig, the Duke of Pigsbury, and Pig, Duc Truffe. You begin with 2000 gold, and your enemies each start with 8000. Gameplay begins in year 0 A.D.
A Place of Rest - scarcely! And yet, this is a fun mission, and the first one in which I was able to make good use of assassins. This is a smaller map, with the keeps all in close proximity. After the first time or two through it, I decided to try for a quick win, and tried selling all my stone and buying macemen. I achieved an easy victory against Pig, Duc Truffe, but wasn't able to progress any further. Going for the early military victory put me at such an economic disadvantage that I was never able to recover from it.
So here, then, is how I beat this mission:
Begin with the usual placement of woodcutters, apple farms, and a dairy farm. One of the Pigs will set up iron mines, but you can easily destroy them and replace them with your own. Place a stone quarry at the bottom of the map, where it's more protected. Start weapon production right away, making crossbows, maces, and leather armor.
For defense of your keep, build a wall in the center of the map, between some of the rocks (as seen in the minimap or in the saved file). Line it with crossbowmen. They will be able to stave off most of the enemies' attacks. Then work on building up your army of macemen and Arabian swordsmen. Also plan to have several catapults and assassins. When your forces are built up to the point where you have about 30 more than Pig, Duc Truffe, set two of the catapults to taking down the gatehouse, and the other two to flinging cows at his people. Then send in the assassins (with cover from the crossbowmen), to make sure your army doesn't have any trouble getting inside. Then attack. In my game Pig, Duc Truffe died in July of year 9.
After the first Pig dies, the second one becomes more aggressive, and leads more attacks. At this point in the game build a gatehouse at the northern entrance to your keep, and close the gaps in the terrain (as seen in the saved file). Place crossbowmen on top. While you are rebuilding your army, place more quarries, as well as wheat farms, a mill and bakeries. The quarries will provide the gold to build up your army. If you haven't already built an Inn and purchased ale, do so now! You'll have a tough time keeping your people happy.
Your army will need to be quite a bit larger than the Pig's before attacking. He uses crossbowmen on his keep, so when any of your troops get close, he will easily destroy them. Build two watch towers in front of the wall you've previously built, closer to his gatehouse, and man it with crossbowmen. They will be able to whittle down his crossbowmen.
When you have about 20 macemen and 50 Arabian swordsmen, you will be ready for the main attack. Use catapults to thin out his forces with dead cows, then send in your assassins to open the gatehouse. The crossbowmen on your towers will provide excellent cover for them. Once the gatehouse is down, direct all of your macemen and swordsmen to attack the pig. (The macemen are backup in case you have to manually tear down the gatehouse). Pig, the Duke of Pigsbury, died in May of year 17 in my game.
Good luck, and have fun! |
Pages: « First « 1 [2] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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ibballin |
Posted on 12/22/09 @ 10:11 PM
Extend stockpile; build granary, marketplace, armory, barracks, engineer's guild, 2 fletchers (crossbow), tanner, poleturner (pikes), armorer's workshop, 3 wheat farms, 2 hops farms, apple farm, cheese farm, mill, 6 bakeries, 3 breweries, 2 inns, 3 woodcutter huts, iron mine, and square tower (adjacent to keep with a wall). Raise taxes.
Buy supplies for 10 crossbowmen and a ballista (placed on tower), and 5 pikemen (placed on keep). Move your starting troops near farms and mines. Place another square tower in front of the other (adjacent by a wall), mounted with 10 crossbowmen and mangonel. Target their gates. Sell excess supplies when necessary.
Build 5 catapults, 25 pikemen, and 50 crossbowmen. Storm their castles. VICTORY![Edited on 12/27/09 @ 10:25 PM]
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NorthTool |
Posted on 05/02/10 @ 03:38 PM
When I played this, Truffe didn't build any barracks, and with a fire I managed to take out his starting troops making him completely defenseless. Pigsbury was harder, but my Crossbows outnumbered his ones, and when they finally died, his lord was easily handed by my Pikemen. |
garudarante |
Posted on 11/17/10 @ 05:41 PM
i made about 30+ assassins, and stormed the northern most pig, killed him...brought back remaining assassins....sold all my stone...bought as many horse bowman as i could, planted apples, and iron mines...used the bowmen to hold off the macemen rushes...and kept adding bowmen every time i got a piece of iron to sell.it was slow going for the first 10-15 min but at some point got enuf horse/bowmen to keep them off me...then gradually got more iron mines and added wheat to supplement the food...then towers with mangonels...then thumped them enough to rush em and kill the pig.. |
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HGDL v0.8.2 |
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Downloads: | 1,706 |
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Size: | 403.89 KB |
Added: | 10/28/04 |
Updated: | 12/08/04 |
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