It is early fall and mist rises from your breath as you raise your looking glass to your eye to better see the far off castle you have been ordered to sack. You have no idea of it's strategic importance being only ordered to kill the local lord and rout his troops. As you peer through the telescope you wonder what mad hand had designed this castle, for it is unlike any you have ever seen before. It sits not on a hill but on a plain with oddly crenellated walls and you can discern no way that it can support itself through a siege having neither farms nor peasant hovels,in short purely military. The only reason you can think of for being here is that it is a castle on the sea and possibly an important center for trade or tax collecting. The castle looks well defended and you wonder if it's possible to sack without giving the lives of too many of your men to do so. As you mount your horse and prepare to direct your men in the taking of the castle you curse the ill fate that brought you to this moment and wonder if it may not have been better to have stayed a farmer...
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A few things to note:
-The castle is in an odd place (Who builds a castle in the middle of nowhere, honestly!)
-Due to the odd crenellations siege towers may not be a viable option in sacking this castle, you may have to rely on numbers.
-The walls are fairly thick and the gatehouse is well defended with mangonels, oil and other nasty surprises, don't you just wish you could use siege towers XD
I hope everyone who downloads this map will enjoy it and maybe give me a rating so I can see what I did wrong and Improve on my other Siege That maps!
Playability: 5
Easy to play and easy to beat with the right troops
Balance: 4
a little unbalance to the attacker make it harder!!!!! TOO EASY I ONLY LOST 50 GUYS AN I HAD 200
Creativity: 4
the defence design is ingenious and the towers getting smaller like a stair case is cool looking
Map Design: 4
premade map???? if not itrs good but the design is for the castle not the map great lay out but to easy to get to keep once you break through the wall
Story/Instructions: 5
there really were none so 5
Additional Comments:
great but to easy, my first tactic didnt work (crossbows and tunnelers) but second worked easy (not gonna tell you) i like it alot
Sir Jonesy
Posted on 05/29/06 @ 12:11 PM
Rating
3.8
Breakdown
Playability
3.0
Balance
3.0
Creativity
4.0
Map Design
4.0
Story/Instructions
5.0
Playability: 3
Playable although slighlty 'off' in parts.
Balance: 3
An O.K balance
Creativity: 4
Quite creative altogether.
Map Design: 4
Nice Design.
Story/Instructions: 5
A carefully thought story with a good flow.