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Downloads Home » Stronghold: Invasions » The Viking Raid II (updated)

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The Viking Raid II (updated)

Author File Description
Lord Ako
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Minimap:
King Halfdan the Brave stood on top of his keep and inhaled deeply the fresh air. He had finally bested his old enemy, Askald the Snake. With the man hanged and his lands taken, it was now safe to journey southwards. He oversaw the town from his high vantage point and felt proud of what he and his people had accomplished. He had beaten a well trained and armed adversary with fewer troops and means, and this had impressed even some of the other kings. However, there was one man who had not needed to see Halfdan victorious to place his trust in him. This man was King Asgard Silverbeard and he had given his daughter Ingemar, even though the Snake was still very much alive. A few years later, Ingemar had given birth to Halfdan’s son and they had named him Harald. King Halfdan the Brave loved his son very much, but he was not the kind of man to sit still. The recent victory and the spread of his wealth and fame had only wetted his appetite for more.
The thaw had come and gone, and it would soon be summer, one hundred and sixty men boarded three longboats in the fjord. The ships were now ready to set sail, as each had been packed with supplies and arms. Last to step aboard one of the bigger longboats was King Halfdan the Brave, the man who knew no fear…

Read the conclusion to the story about Halfdan and his men in the zip file. In case you haven't played part one yet I recommend doing that first. You can find it here:
http://stronghold.heavengames.com/downloads/showfile.php?fileid=2897
This map has a dual scenario. The way this works is simple; at the start of the map choose your victory condition and start playing accordingly. This is all further explained in the zip file as well, so be sure to read that before you start playing. The scripting will work sub-optimal at easy difficulty level so try to avoid using it.
Allright, I hope you'll find this a worthy successor to part I and have a good time. :)

[UPDATES]
1: I uploaded an updated zipfile after 4 downloads, the updated file includes epilogues for both of the scenarios/stories.

2: After 24 downloads I have uploaded an updated version of the map. The only change is that you now have an extra month. This was done to lessen the time pressure on the cede event. (Although you will benefit from it in the wood scenario too.)

3: After 47 Dl's I have updated it again to make sure the fires will never occur in the cede sceanrio.(deleted the '300 woodplanks aquired' condition that would trigger the fires)

If you are having trouble finishing the cede in time; I posted some spoiler-ish advice on the second page of comments here.
Pages: [1] 2 3 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
SimRPGplayer Hahahah! First download! Cheers Ako, been waiting for this! Hope it lives up to the expectations (I'm sure it will)!
spinzels Well I call 2nd!!! it seems on the minimap there is once again a boat to live up to your name 'the ship king' can't wait to play it!!! looks like there's some conflict in this one.
and a pit to build boats.

[Edited on 02/15/06 @ 06:18 PM]

kodakeasyshare wow #2!!!! cant wait
ya 5th download

[Edited on 02/15/06 @ 07:00 PM]

Lord Ako
File Author
It's great to see you all looked forward to its arrival! Makes the long hours worthwhile.

"once again a boat to live up to your name 'the ship king'" - LOL, thanks! :)
"and a pit to build boats" - That is actually not true. :p

The first 4 people to download this have the version without the epilogues so make sure to download the updated version after you have finished playing. ;)

[Edited on 02/15/06 @ 07:12 PM]

spinzels I realize that it is a boat grave, lol.
A bit confused on the gameplay though,
I read all the stuff it came with, but when you're doing the way of the wood, do you have to cede? 2nd, is there any possible way to make a church in the way of the wood? but I gotta ask, what's the point of the invicible macemen in the graveyard, sorry if this is already mentioned in your notes, but I must have skipped over them...

Really love the 'I really wish it were winter again scene.'

Now I am the 2nd downloader and the 7th. lol

[Edited on 02/15/06 @ 07:41 PM]

Lord Ako
File Author
Don't try to cede the castle when you're gathering the wood. It's either ceding or wood chopping en-masse. ;)
You can't build churches in the wood scenario, infact you can't use iron or stone at all in it. The invisible units are there to kill the four knights inside the grave, if you are quick you can see them at the start, I planned on having the Lord in there too but that proved not to work. More on that in the information file that is included in the zip.

[Edited on 02/15/06 @ 08:00 PM]

SimRPGplayer It appears that he put the invisible macemen there to kill the knights at the start of the game. Good to see that trick being used.
WarLord_Designs Hi Ako,

I've been having fun playing your map, I'll give it a review soon enough, I could only win through the wood objective though, every time i sieged the fort i would fail by a month or so, quite hard in my opinion, anyway probably review it tomorrow.

Alexus.

[Edited on 02/16/06 @ 06:51 AM]

Jasper Tudor Finally here! This map has top-priority with me right now...Going to review it when I beat it.
Jasper Tudor Creativity 4? Are you sure you've played the right map, blac_sabat?
Also, stop violating the rules. They clearly state that reviews must contain comments on what was bad/good. Example:
Playability: 4
The map was nice and interesting to play, but didn't really have all that it takes to get a 5. Perhaps more focus could be given to the eco-part of the map instead?
That's how you should review maps.
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HGDL v0.8.2

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Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:2,823
Favorites: [Who?]2
Size:2.30 MB
Added:02/14/06
Updated:02/17/06