Once again, this map was not intended for AI. This map forces players to use only the “basics.” Close combat, small build area and little resources make this a challenge as far as I am concerned.
This is similar to “Close Call” in game play…. Cause it is the next version. So don't download this expecting an easy map with ample supplies! This map, in my opinion, is easier to win than the original Close Call, but hey, everyone is different.
I changed my mind because i realised how much of an idiot i have been! i realised you are not bad at making maps, you are great! i tried out your map properly and i noticed how fun it was...also i really enjoyed your work "penisula"... i didn't realise it was you who made it!!! it is one of my favourite maps!
Demonta
Posted on 02/22/06 @ 07:49 PM
Wow i just realised how much stuff you uploaded lately! you uploaded loads recently haven't you!
Unclee Sam
Posted on 02/23/06 @ 05:54 PM
Rating
5.0
Breakdown
Playability
5.0
Balance
5.0
Creativity
5.0
Map Design
5.0
Story/Instructions
5.0
Really Good Idea to make this superb map. It's great on all it sides. ( I like the herbs between the water and over the trees )
[Edited on 02/26/06 @ 10:32 PM]
Demonta
Posted on 02/23/06 @ 06:43 PM
Rating
4.0
Breakdown
Playability
5.0
Balance
5.0
Creativity
5.0
Map Design
4.0
Story/Instructions
1.0
Great map... the only lacking thing is story but then stories and instructions aren't really for skirmish maps anyway but anyway... great map!
artofmath
Posted on 02/24/06 @ 06:47 PM
I think it is quite hard to come up with a story for a skirmish map, so usually I go a bit more lenient.