Blackmoor Prison 1355...As the commander of this facility, it is your duty to house, and secure any and all information, from hostile forces captured during the spring campaign in the east. My Lord Edward has been taken prisoner, and he will be in with the captives you are to "hold". There are rumors that Edwards army may attempt to free their Lordship by laying siege to the garrison here at Blackmoor. Under no circumstances is Lord Edward to be harmed in any way, as the King wishes to use him to gain ransom. See to it that in the event of a siege, he remains safe. The remaining prisoners can be dealt with as you see fit. Lord Orland has dispatched a group of pikemen to help in the event of a siege and they should be arriving shortly. ...........THIS SCENARIO IS MEANT TO BE PLAYED AS DEFENDER ONLY.....
An interesting map. I liked the prison/castle setup, and it lots of good eye candy and great terrain. The story was relatively interesting, and I liked how you incorporated enemy units and lords inside the prison.
LordDresden
Posted on 03/23/02 @ 12:00 AM
Rating
4.2
Breakdown
Playability
4.0
Balance
4.0
Creativity
5.0
Map Design
4.0
Story/Instructions
4.0
This was completely enjoyable siege map. Many small new ideas made it a real pleasure to play.
The player is faced with a good sized enemy force and makes for some great game play. I found it very interesting to follow the authors story and protect the enemy Lord.
The map itself was well balanced and as the author instructs you to defend, that is the only route I played. Again a well balanced map.
Creativity goes a long way to the success of this map. The castle and prison yards were a real treat to defend and a great deal of time was obviously spent on making this a believable map.
The map design was also above average. With the concept of it being a prison, it does tend to leave out some of the surrounding areas. Not to much the author could do here to improve an already nice map.
I really enjoyed the story and concept. Well written.
Lord Krell
Posted on 04/07/02 @ 12:00 AM
Rating
4.4
Breakdown
Playability
4.0
Balance
4.0
Creativity
5.0
Map Design
5.0
Story/Instructions
4.0
A very fun map to play. it was especially fun to shoot up the other prisoners with arrows, bwahaha! anyway, its not that hard to win on the normal level defending, as long as you have a sense of where to put your archers. i havent tried attacking yet, but i could easily see a way in. overall, a very nice change of pace, and a very unique idea.