Lord of the Rings - The Siege of Minas Morgul by M1i2K3k4O
Posted on 07/31/06 @ 09:44 PM
Beginning Notes:After days and days of endless playtesting by me and other kind-hearted people, I believe it's about time for it's release. If you've been active in the forums lately, you may have heard of this project. I have spent all my spare time trying to perfect this one heck of a map to its finest. And frankly, if you don't like it, well then at least I tried to make it enjoyable.
The map is mostly based on the playability issue but maybe about 2/5 or so is looks-based. You judge. But I needed this map to also fulfill the fun factor that human beings always desire. Sure, you can take in a good eye-candy, but nothing's better than a good old nervous feeling of losing and a bit of sweat drops around your armpits.
And now, presenting, my most recent map to date...
Relive the days of war. Relive the days of the battle between Good and Evil, Light and Shadow, Harmony and Agony. Relive...
Author's Notes You will find a full story in the ZIP file including a History document. They are all in .pdf format. But first, to clear things up, you control the forces of the Orcs and the Nazgul, not the Men of the West. This map is definitely not a sit back battle where you just watch everything happen. You do that, you die. You must be quick and position all of your men to the walls at the beginning of the game. Slow down the game speed, if you have to. This is basically an evil imitation of Minas Tirith but with only one level to retreat to should you lose the outer level. Try to maintain it as long as you can. I designed this map to be a tough map with many people attacking you.
There are several groups of enemies aiming for you, three to be exact. They are The Forces of Gondor, The Rohirrim, and The Elves of Middle-Earth. I changed their color to the proper ones and changed yours to black. You must defeat all of them to stand triumphant.
Now, I move on to details about the map. I based Minas Morgul solely on the Minas Morgul you saw in "The Return of the King" when Frodo, Sam, and Gollum were overlooking it from the distance. Plus, I got some information on the inside of the castle from another game (BFME2). There are some slight changes I made to the castle, though. Take the outer walls, for example. They are very tall in the movie and the big "spikes" (or triangular towers) extending from the walls gradually rose up in height the more farther it went. In my map, they are flat because I needed to have some siege towers in the battle.
There are also some catapults on top of the upper spikes. But you will have to man them yourselves. I pre-placed some engineers for you right beside the siege engines. The reason for this is because there was a bug in which the catapults fired by themselves, wasting stone, and destroying the lower level. Make use of these vital keys to victory.
The other fictional part of Minas Morgul that I must point out is the keep. It was not in the movie but if I didn't put it, then of course the enemy won't attack.
Also, don't hesitate to make some more troops in the barracks. You have several weapons to make either macemen or archers but not enough gold to make all of them. Choose wisely: range or melee?
MUST READ Minas Morgul comes with special sound files that I installed. When you unzip the file, you must, I repeat you must view the Readme before installing the sounds, because otherwise... bye-bye Stronghold Sounds.
Suggestion: I suggest you try this on Easy, first. Unless, of course, you consider yourself brave, then by all means, go ahead and go for very hard. But I guarantee you won't win.
ZIP Contents: - Minas Morgul.map
- Minas Morgul Map View.jpg
- The Siege of Minas Morgul.pdf
- Dead City - The Real History.pdf
- Minas Morgul.png
- Minas Morgul Credits.txt
- Sound Files w/ Readme
By the way, I'm really sorry but the ZIP is 6 MB only because of the sound files. Do not download if you have a "cluttered" computer.
Screenshots: I will not post my usual screenshots, but instead, here's an aerial map (there's a bigger version in the ZIP). Take the screenies yourself:
Credited People: I would like to offer a special thanks to the following people for their endless support and tremendous amount of help:
(listed in alphabetical order)
- Darkslave Master
- Duc de Noisiel
- Lord Ako
- Lord Gandor
Before you comment on anything or rate the map, please comment about the difficulty, first. I am not too sure, even with the playtesting, but I think this map may be a tad too hard. Even though I meant for this map to be difficult, it might've crossed the line an inch or two.
Check out my other maps: The Assault on Longleg's Fortress:
The Mines of Moria:
The Battle for the Dominion of Sauron:
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|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
this looks awesome! ill dl it
Posted on 08/02/06 @ 08:36 PM
Oh yes! You've finaly released it! I will d/l in teh morning, minimap looks absolutely awesome!
Posted on 08/02/06 @ 08:51 PM
Posted on 08/02/06 @ 09:05 PM
you had good gameplay on this map but its a little too hard you barely have enough soldiers to kill them even if you send them all to the front wall
quite balanced except the 10 to 1 odds of troops and they have swordsmen and pikemen i have macemen and archers
excellent map creativity
Map Design: 4
an almost perfect reconstruction of that map
it has good info and story just its really long
I'll update the map as soon as possible. So, what, maybe 20 more macemen, you'd say? Otherwise, I might just as well change the difficulty to "impossible". Did you manage to finish the map?
Posted on 08/03/06 @ 02:57 AM
As for the story, I needed to provide you with as much info as possible about the map. The history is not a necessary thing to read, just an extra thing. I just don't understand how I could get a 4 for having a detailed and descriptive plot, plus background info. I might sound like a whiney, perfectionistic freak, but I just need an answer.
[Edited on 08/03/06 @ 05:13 AM]
wow! awsome map dude! :D (as always... :P)
Posted on 08/03/06 @ 06:25 AM
The fortress is so nice made... I don't have a word for it :p...
keep up the good work m1i2k3k40
[quote]I just don't understand how I could get a 4 for having a detailed and descriptive plot, plus background info[/quote]
The story is TOO long :p, but I don't ever read stories of maps :p
[Edited on 08/03/06 @ 06:27 AM]
Even if the story is too long, it shows that the author had spent alot of time trying to give you the impression of a serious map, I, for one have had a low score on a story that was long (also it was balanced by a 3 in balance) but the post after got deleted and it Warlord_DesignS said that the story deserved somewhere around 4 or 5 marks, but like I said it got deleted and maybe so will this comment ^^
Posted on 08/03/06 @ 07:50 AM
Another great map M1! This has to of been my favorite map of yours so far =D
I think that the story deserved a 5 for sure.
Isn't saying a story is 'too long' against the review guidelines?
Posted on 08/03/06 @ 08:25 AM
You know what, it doesn't matter. His review, his thoughts. I really shouldn't debate this much. Besides, I'd probably lose, will never make it in politics.
Posted on 08/03/06 @ 08:03 PM
Let's move on to something else... how was the map? Hard, easy, or what? Any changes needed?
|Duc de Noisiel
A story is NEVER too long or too short.
Posted on 08/03/06 @ 08:16 PM
But it can be good or not so good.
It should not be rated regarding its length.
longest title award, just downloaded and will play this now.
Posted on 08/03/06 @ 10:12 PM
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