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Yearning for the Homeland
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Author |
File Description |
Dragon of C |
Posted on 08/04/06 @ 11:51 PM
File Details |
Map Size: |
300x300 (Medium) |
Difficulty: |
Normal |
Minimap:
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Excellent young Crusader...you also have survive my first order (outpost to enlarge).
May it seemed like a dream for you...now you´re awake and found yourself in the middle of the desert - lost and lonely - Here´s your order: build up a small outpost and abolish a handfull of iron and stone that we need for oure crusade.
Some food? Beware of starvation...and arabian infidels... - whether we ever see us again my companion?
Dragon of Cyrenaika (DoC) |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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God Avo |
Posted on 08/05/06 @ 09:53 PM
I will definately download both maps tomorrow and definately rate ;) I love these sort of maps :D |
Stratego |
Posted on 08/06/06 @ 10:30 AM
Wow, what a minimap ...really impossible?! |
Stratego |
Posted on 08/06/06 @ 04:31 PM
A great map and well-playable, I just finished it not having any major troubles with it. My review will follow soon![Edited on 08/06/06 @ 04:32 PM]
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God Avo |
Posted on 08/06/06 @ 09:27 PM
This map was great fun to pay, I only abit of trouble trying to build my building then moving the stockpile along closer to the small bit of oasis.. So I could effectively raise a nice little food stock :p The objectives weren't too hard to meet.. and all in all a good, fun map :) |
Dragon of C
File Author |
Posted on 08/07/06 @ 11:21 AM
Hi Fellaz - glad to hear you like this map... I know that map is possible - it was a blind mistake to declare this map "impossible" - confound it with "possible" ... anyway... the main thing is you´ve fun with it :-)
Greetz to ya
DoC[Edited on 08/07/06 @ 11:24 AM]
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Dragon of C
File Author |
Posted on 08/07/06 @ 11:25 AM
And...what you thing...should I create my maps harder??? - please tell me |
Stratego |
Posted on 08/11/06 @ 01:33 PM
Playability:
This map is a true revelation, and I love such sorts of challenging maps that train your skill. All demanded goals are achievable and contrary to the author’s classification concerning the difficulty level, it is well playable and even winnable. There are multiple ways to manage those initial restricted/limited economic conditions, and you’ll learn how to use your market as efficiently as possible. The trading options are well thought out/planned or realized. Starvation is permanently threatening and temporarily letting your popularity decrease. Fortunately, you can handle and equalize this continuous shortfall of food by purchasing wheat (baking bread), and apples through the sale of surplus iron which is available in abundance.
Balance:
At first, when I saw this abandoned tiny oasis and the ruins around, I knew that I had to be prepared for the worst. There’s not enough free space to place more than one single wheat farm, and I also took care not to chop down all these existing palm trees in the first stage. You will never know … as wood is a bit scarce in the desert. In my opinion, balance is nearly perfect, though the strength of the increasing invasions might be getting stronger, possibly being doubled at the end for all “hard core players” among us.
Creativity:
The game play is very convincing, and I recommend playing these kind of maps where it’s up to the player to find any appropriate strategies for a successful finishing. Maybe another rising star among the Stronghold map makers? Anyway, I was very delighted with the author’s sensitiveness and individual creativity.
Map Design:
Yeah, that’s it! Simply marvelous! I really liked this credible looking bizarre terrain reflecting an authentic, rough atmosphere of a desert by an extraordinary map design. No criticism in this sector.
Story:
Well, put a little more efforts and imagination into this field as you did with map design or the scripting, then you should become one of this year’s “whizz kids”.
Dragon of C, he’s an inventive map designer, very talented.
I promise you lots of fun, and I recommend playing this exemplary economic Crusader map, absolutely!
Stratego
[Edited on 08/11/06 @ 01:36 PM]
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Dragon of C
File Author |
Posted on 08/14/06 @ 07:47 PM
Wow...Stratego ... I became a little bit red by reading your compliments - now it´s not so easy anymore for me to go on while laying so high expectations on me ;-) ...but I´ll do or die trying...
THX for rating me so good :-)
DoC[Edited on 08/14/06 @ 07:55 PM]
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peter2008 |
Posted on 03/01/09 @ 12:02 AM
Enjoyed this challenging mission and can heartily agree with Stratego's praising review.
Expanding your economy and completing your castle step by step is deeply satisfying on this map. Played it several times.
A scene for itself is the Lord chasing the first invasions: horse archers.
The best way of dealing with food shortage is inns, of course. You can give half rations and get taxes to more than compensate the costs. This also allows a margin at popularity for times of bad events.
Liked to become more and more courageous concerning population and ended up with 88 workers, the half of them iron miners.
Apropos, in one game I started mining iron very early. Three times the countless mines burnt down, once by slaves and twice by unstoppable fire events. In such a case I sold all the iron and bought wood to replace everything immediately. Soon it made "ding dong, ding dong" at the stockpile again.[Edited on 03/01/09 @ 08:37 AM]
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HGDL v0.8.2 |
Rating |
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4.2 | Breakdown |
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Playability | 5.0 | Balance | 4.0 | Creativity | 4.0 | Map Design | 5.0 | Story/Instructions | 3.0 |
Statistics |
Downloads: | 1,165 |
Favorites: [] | 0 |
Size: | 514.37 KB |
Added: | 08/04/06 |
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