Author |
File Description |
King Bret Popo |

Posted on 12/19/06 @ 04:39 PM
File Details |
Map Size: |
400x400 (Large) |
Difficulty: |
Normal |
Minimap:
|
Ok.
So.
This map has been around for quite some time now. It was originally conceived way back around a year ago now on a little known Stronghold forum site called “Stronghold Innovations.” You can find it here:(http://z11.invisionfree.com/SH_Innovations/index.php?showtopic=2
It was a place for designers to come together, make maps, play test them, and do everything else that designers do. This site did great for the first few months, we even had to change to a new site, however after some time its members lost interest and since then has pretty much died. (Except for Spinzels and I posting “shout outs” back and forth to each other).
The map made progress. Many designers (including Spinzels, SimRPGman, and Yoda48) gave their input and things were decided. A few (before people lost interest in the site) helped with the designing; well one did as I remember anyway. I originally made the mountains and the circle wall of Isengard. I believe Yoda48 did the forest and that is all that was done. Some time after, the site died and people did not care anymore. I waited for the designers to do their part, but they never did. Except for Yoda48. Therefore, I gave up and did the rest myself.
For the longest time I wanted to get the map done and release it, but I had nobody to play test it. I was told to look for people to play test the map here on Stronghold Heaven, but whenever I tried to log onto the forums it told me that my name was wrong! Over the summer I messed with trying to get onto the SH forums, but with little luck. Then recently, about 2 weeks ago, I realized that my name was spelling King Bret Popo (with spaces) and not KingBretPopo! My problem had been the spaces in-between my name the whole time!
Now with it finally play tested and looking pretty good, here it is!
ISENGARD!
Special thanks to everybody who helped, whether with your input and ideas or your actual work.
-Spinzels
-SimRPGman
-Yoda48
-ParaClaw Designs
-The SH forums and SHI
There is a story in the game, so I will not put it here.
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Lord Rushton |

Posted on 12/21/06 @ 05:44 AM
now i can remember when you told me about this map and how i was so exicted but then when i tryed playing it i realised it was a stronghold map so damn but after months i thought isin't this map going to be relased and here we go. sadly i can't play it but hey i will just pop down into my local game store and but thr game so i can play the game |
King Bret Popo
File Author |

Posted on 12/21/06 @ 04:08 PM
Right, and reviews and comments always wecome.
Its been a while, but I plan to release more maps soon. |
k4pod |

Posted on 12/22/06 @ 09:39 PM
you beat me! I wanted to be the first isengard map! Ah well, there goes my score for creativity when i finally submit my map. |
King Bret Popo
File Author |

Posted on 12/23/06 @ 02:19 AM
This map has ectually been done for a good year now...
but you might know that if you would have read the message up top.
|
k4pod |

Posted on 12/23/06 @ 02:37 AM
you caught me. but if you had read my mind, you would know that i started this map at about the same time that you started yours. But it looks like yours is better and done faster than mine[Edited on 12/23/06 @ 02:42 AM]
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Sir Ravenclaw |

Posted on 12/23/06 @ 12:15 PM
Don't feel down k4pod, look at the amount of Minis Tirith maps that have a big creativity score! ;) |
King Bret Popo
File Author |

Posted on 12/23/06 @ 04:46 PM
Hey its alright.
You get the chance to look at mine and play it.
This means that you could gather ideas and maybe even make your Isengard better.
Good luck to you.
Anyway, would sombody like to rate this map? |
King Bret Popo
File Author |

Posted on 01/02/07 @ 03:01 PM
Yeah, I got COD3... can play it cause my 360' isn’t fixed, but it is boxed up and I am finally going to send it in to be fixed sometime this week.
Right, sorry bout the forest thingy. I remembered that Yoda did the forest, but I guess not. The forest that you did isn’t really on the map any more anyway. I had problems with the trees constantly dieing and then replacing them. I got fed up with them after a while and deleted them all together. I made a new forest, play in game for a bit to get some trees cut down. Replaced the forest again, because it all died.... long story.
Eh, I'll still give you the credit though. You did apparently do the first forest for this map.
Ratings and comments welcome! Especially ratings!!! |
surajsubba |

Posted on 01/04/07 @ 02:39 PM
Hi
The map was great and loved the castle design. The forest looked natural. I tried the map at various levels both defending and attacking. On my first try at hardest setting, the lord was quickly killed. Some of the troops esp a couple of knights and laddermen seemed to be stuck in the crater. Was that intentional?
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King Bret Popo
File Author |

Posted on 01/05/07 @ 03:04 PM
No, not intentional. It was just overlooked I guess. Once the troops are down there you tend to lose track of them. When ever I tested the map, I never used the ladder men anyway, as they are just for show. It is a small issue, do you think I should fix it? |
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