Posted on 09/27/07 @ 05:41 PM (updated 10/08/07
|Made with version:
Other uploaded scenarios in the Campaign:
1. Mardonton - The siege
3. An Unlikely Saviour
4. The Lost Estate
5. Mountain's Fist
6. The Pilgrims' Progress
7. The City of Columbar
8. Ithélâ's Challenge
9. Mountain's Fist - The Healing
10. Ending a Dire Threat
Bealaigh Hill -The Ambush
Map No.2 in The Saviour of Léugìm Community Campaign.
Once again you are Gregory. You have just escaped from Mardonton (hometown) and are on the way to the Captial. You hear news of the enemy approaching along the same route. set up a fort and prepare to ambush them.
(Best read with Kingdom map enlarged) Bealaigh Hill or Halfway Hill is a small mount with a rocky peak. Appropriately named as it lies halfway along the road from Mardonton to the Capitol. On the edge of the Larcoill Mountains, it has as a commanding outlook over the surrounding forest. Just below Bealaigh�s slopes, the Anoir Road from the East meets the Mardonton-Capitol Road. Many fatigued travellers on their way to the capitol stop at this junction for the night. Travellers have the option of spending the night at Cyrska or behind the sheltered crags of Bealaigh Hill.
Cyrska, a minute walled hamlet was originally built as a rest and trade point along the road and to command the fording point of the river. Over time it has become a haven for exiles and those who are too lazy to work or fight. Travellers who choose to rest here rarely experience rest. The locals are rowdy, drunk and loud. They are good folks at heart and they do somehow mange to look after themselves despite their lazy reputation.
In this mission you will play again as Gregory, the main character in the campaign. Gregory has just escaped from his hometown of Mardonton after a bloody siege. He decides to travel to the Capital and rally some support on the way. He and his remaining army arrive at Cyrska and spend the night with the rowdy locals. Early next morning they set off on their way to the Capital, as they pass Bealaigh Hill a weary messenger approaches from the Eastern Road. The message being that Dayon is heading for the Capitol too, along the same road!
Gregory decides to ambush them and what better place to do so from than Bealaigh Hill. A small fort is established behind the rocky peak and the army get to work on gathering resources and building defences. He must hold his position and kill the enemy to weaken their assault on the Capitol. Weapons must also be made to equip any new recruits.
Click thumbnail pic to see 250k JPEG
You have hear news of the approaching enemy. You have started a fortress. You must complete this fortress so that you can hold off the enemy. You must also gather up resources and weapons for future travels.
On Normal Setting:
- 250 Bread
- 70 Maces
- 90 Meat
- 45 Crossbows
- Game ends at July 1089 (if you don't win first)
Hints for all players
>You have a whole forest, build many woodcutter huts and sell off any excess wood for money.
>Be quick and get your economy up and running early.
>Start Crossbow production as soon as possible, you know how slow those fletchers can be!
>Your hill has a major height advantage, put this to good use.
I volunteered to make this map as I enjoy creating beautiful landscapes the most. I had never really made a forested map so I enjoyed experimenting with different styles. There will be times when you will feel like ripping your hair out and more peaceful times, and then the seige! I hope you enjoy this map as much as Ericgolf did! And we hope you follow the whole campaign with us.
-Map of progress
-Map of Léugìm
>FroobaChoob, the person who gave the idea to the Campaign.
>Lord Michael I for writing the story.
>Ericgolf, the playtester and the person who made the HTML template for the DL Section.
>Sir Ravenclaw, the designer of the campaign logo.
>Younghappy, designer of the map. The one left in charge when Froobachoob had to leave and is the person who designed the Map of Léugìm.
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|Comments & Reviews ( All | Comments Only | Reviews Only )
|Battle Mage corp
I just love when Sulis writes approved in the forums.
Posted on 09/28/07 @ 05:47 AM
First download and hopefully I'll post the first rate ;)
Lan al Malkier
Yeah, this map looks a lot more realistic than the first map of the series. I will download and rate A.S.A.P. :)
Posted on 09/28/07 @ 12:44 PM
Thanks BMC and Lord William! I look forward to seeing your thoughts on the map.
Posted on 09/28/07 @ 01:18 PM
[Edited on 09/29/07 @ 11:14 AM]
The minimap looks amazing. Great work
Posted on 09/29/07 @ 11:46 PM
Thank you, I hope you enjoy it.
Posted on 09/30/07 @ 04:42 AM
so how did you all find the map?
Posted on 10/01/07 @ 03:20 PM
I have started playing it, and I must say that it is an awesome map! It looks very realistic, and it is one of the most (so far) challenging maps that I've played! I must say that so far, this map is well balanced (the Bandits and wolves make your popularity plummit, but around the time that people start leaving the castle, a traveling fair arrives to balance things out). Keep up the excellent work!
Posted on 10/04/07 @ 12:52 PM
Thanks for the kind words and feedback! I thought after 167 downloads, there would be something to say. Any problem so far or critical points?
Posted on 10/04/07 @ 12:55 PM
[Edited on 10/04/07 @ 01:11 PM]
No problems so far that I have noticed. I will rate it as soon as I am able to beat it. :)
Posted on 10/04/07 @ 03:08 PM
Good to hear...I look forward to seeing your review.
Posted on 10/04/07 @ 03:53 PM
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