This map is my first serious attempt at a multiplayer map. The key features here are the large causeway dividing the map and the two bridges on either side that link the map together.
The Bridges are bound to be hot spots and controlling them is the key to victory here.
There are a few problems though, catapaults and trebuchet A.I. would have them fire at the causeway wall instead of the enemy's castle.
(Anyone know how to fix this?)
my only idea is make the walls the same colour as the AI and is its the player vs player, then make it anouther colour to be fair but not to destroy it obviously. so you would have to make 2 maps in a zip, one for ai and the other for player vs player..my only idea.