A solid invasion map. Most succeessful is the balance. Limited space for farms, processing buildings and workshops. A lot of managing and trading is needed. After the first invasion you will probably have to buy wood to replace all the destroyed wood cutter huts. The more you wall in the more stone is needed to strengthen the walls.
For the invasions will come and test you. Even on normal you are busy to fight them off. Great the combination of troops including siege engines. They worked well! Extra applaus for the siege tower. Funny how stone is still brought in while there is fighting all around.
Rather poor the map turned out in the hilly area. The elevations look more like Christmas Puddings than like a convincing landscape, and the trees are spread out somehow arbitrary.
But nevertheless thank you for this straightforward mission.
SirApple File Author
Posted on 12/19/08 @ 05:46 AM
Yea,thx Peter...you´re right.Maybe I should update the landscape an I hope it wasn´t to easy. :)
Dumptrailer2
Posted on 12/19/08 @ 08:26 AM
It was quite difficult, no need to make it harder :)
I would agree with peter on most everything.
I do like the tower built into the mountain to make it smaller, as well as the high towers. People say read mapmaking 101 for landscaping, but my best advice would be to download some of Sulis's or WL_D's maps.
SirApple File Author
Posted on 12/19/08 @ 09:18 AM
Okay,play The Revolt or The Pirates and than say something about bad landscape...and I will update this map ;)
Lord Karpathea
Posted on 12/19/08 @ 11:37 AM
Well, I downloaded it...I'll play and give you a review.