Playability: 5
This map has an amazingly playability. I must consider that your challenging introduction called me at war. I don't see in every moment a defending scenario on crusader - and I like them a lot. With your map I've spend a few good houres from this day, playing and replaying this map over and over again. It satisfied me a lot as I was looking for a higher score (not just like in SH1 but close).
This map is also incredibly replayable. Actually I don't know how many times I played it but I can say many times. I never got bored of It. Actually, every time when the enemy charged to attack my castle I was extremely excited: "Will I'll gloriously win the battle or... or terribly die, losing my fortress?"
I didn't noticed any bug, and that's very good!
If you belive me, I didn't think a second that this map will have such good playability. I think you playtested this scenario a lot, to get this score. Well done!
Balance: 4
Excelent balance! Your invasions are quite different one face another and that's making the scenario much harder. Your brilliant combination troops made me serious problems defending the fort. Such of them are: laddermen and macemen, catapults and fire ballista, trebuchets and shields, siege towers and A. swordsman/E. Swordsman.
I defended myself with 15 - 20 archers in each tower, togheter with almost 6 shields and, of course the ballista. I have to mention that Ive put some fire ballistas on my walls and towers to get a lower damage to my walls by enemy trebuchets.
Lucky I won from the first try but... with the lowest health that the king could have!!
It was pure luck not something elese and the scenario it's quite hard. In the second try I lose - big shame - and on next 3-4 tryes I won.
Creativity: 4.5
Brilliant creativity! I think to get some score on creativity you must have a lot of imagination, what you most surely poses. *Speechless* - your cretivity it's unique! The map design is more-than-excelent. And I liked very much where your castle is situated... How you get this Idea? Your resources can be amazingly be protected by a tower witch is leaded by a wall-way and stairs. - nice thinking!
The story/invasions are also very creative! And Especially invasion - You varied a lot them and makes you to be unexpected when the enemy appears and I like that a lot.
The starting units and position makes you think that it very easy but its not. You're starting with a nice round castle and a few troops on towers. You must quickly prepare for war otherwise you'll die - nice and cool.
Map Design: 4.5
The map design is very special and complex! You shown a command of the map editor including scripting and the terrain modelling tools very, very well!. The ground, grass, and the hills including the resources combined with 'wild' rocks looks very realistic and natural. And how to not mention about those incredible rivers? - I like them very much!
Story/Instructions: 3.5
In the last time I've seen some basic storyes which are not so special and this one is like them: The story is not so special and it deserves much more especially if you have such excelent map like this!
Additional Comments:
I'm sorry for the story. It is well inspired but I can't give you more than it deserves. You can edit your map... improove it and I'll edit my review.