As you come into the double valleys of Avendale you can see the abundant resources that are available to you and you also realize they are spread out in all 4 corners of the map along with an abundant supply of wolves and bears. Now you ask yourself do you want the iron or maybe the stone has more value pitch is an option but do you want your farmers to have to walk long distances wood can be found in small amounts on most of the map and the market will leave you disapointed if you want more than apples.
When you have decided where you want the Keep place the granary and take care of the wolves and bears that will come for a visit, get your food and economy going more wolves have been invited along with a few groups of bandits and if you can gather all of the required goods then you might get the victory before your time runs out.
I hope you enjoy your stay. If not please tell me how I can improve things.
By Sir_Vet
Thank you ericgolf and Peter2008 for your valued testing to get the map to work for all versions and Peter for his taking the scenario to veryhard to make sure it works for all levels.
Super!!
Very nice map, nice scenery. But it is so hard for me. Yesterday, I and my girl friend tried this mission but we didn't success. Can you write some hints for start?
THX
Btw: Sorry for my english.
(Czech Republick rulezz >^.^< )
Sir_Vet File Author
Posted on 12/02/09 @ 03:15 PM
Thank You for the interest in my map.
" SPOILER "
You should place your keep to the left of the top pass and your granary further left with 2 dairy farms beside the granary and 3 wood cutters 1 house, use the rest of the wood for the armory and place the stone barracks away from the keep.
The Lord can get his hands dirty taking care of the bear and you should have a few archers by the time the wolves arrive.
Add more farms hunters and houses as the wood comes in, keep the granary on extra rations and tax at 4 and you should be OK.
Add more wood cutters by the low ground so you can put in wheat and hops then get the bakers and ale going.
As you make more archers you can send them over to clear the wolves around the iron and the rest of the map, the stone and pitch are there if you want it but you don't need it.
Game tips- play on easy to get a feel of the map. Slow the game speed to 10 until you get going.
Need more help just ask.
Sir_Vet
Any of you experts want to give some better advice?
peter2008
Posted on 01/20/10 @ 05:29 PM
What a gift to be given such a map to play.
Landscape is great and the task feels afresh with so many hostile animals around.
The start of the mission is challenging on every level. Everything is scarce, the trees,
even gold for enough archers (uncommon to Sir_Vet). The player wants to do several things
at the same time and can't do it. With "balance unsafe", this is best game feeling.
The events come in one after one. Keeping you scared and busy, but not overwhelming. Nice mixture of bad and good ones.
With the signposts close to the centre, 2nd bandits do some considerable
damage. Luckily, I had enough wood stockpiled to replace eveything immediately.
For a long time, it seems unsure wether the income of both iron and hops would be enough.
To a great joy, each good comes in well enough. Even far wheat farms pay of well.
Astonishing power of the game. The only danger is that, from the feeling of prosperity,
the player could get to feel too convenient. On the other hand, it's due to the straight concept of building up. No side task parts or distracts the attention later in the game.
Cause it's the hardest, I met the gold request the latest. Food is needed for it,
spamming dairy farms helps.
At the start of the mission, a woodcutter survives long enough to deliver all the precious blanks of wood he's carrying:
What a masterpiece! I've never got bored and was quite busy to keep popularity up in the plus; it took me a while and a few restarts until I managed to establish a smoothly working economy occasionally disrupted by some nasty events as fires, wolf/bear attacks and bandit raids, which were all in all good to handle/to deal with or to fight. It's a place-your-keep-scenario and you are well adviced to think about your initial placement of buildings by taking into account the eco-goals.
SUPER! Great job by Sir_Vet!