I think I could have adjusted the difficulty of this map between "Misty river" and "Thunder hill" (Both are official maps).
My adjustment is included things to set enemy members and their position.
So please set them according to following list when you play on this map.
Each directed numbers are on minimap.
1:Player
The following are enemy allies.
2:Lionheart
3:Wolf
4:Nizar
5:Snake
6:Sheriff
7:Emir
8:Marshal
Human lord money:3000
Computer lords money:40000
Experience the pain which you can't get the advantage of height enough.
Have fun :)
*05/01/13
I got your comments. Thank you my lords.
Maybe deer are one of the reason to crash the game, so although deer existence was a reason why there are few grasses on player side only, I decided to delete them.
Note:
I noticed during some test plays.
I don't know the condition. But sometimes Lionheart doesn't create the mangonel with Tower at nearest side to player.
You are lucky if it becomes so.
But difficulty will be down :(
This custom scenery looks interesting. Started to try the war. (Will need some time to get an overview across the lands and AI castles, later.)
Its' a challenge not too hard and not too easy. Resources are limited but there are enough of them available for a basic economy.
Breakthroughs of enemy hordes seem unavoidable. Will the granary survive the melee demolition or are you able to sell the food in-time?
When I had collected the money for the Cathedral, I knew the worst part is over.
Warning: take saves early on. Suffered game breakdowns on my laptop although version 1.2 is installed.
Edit: my game crashed constantly after the troops limit has been reached, due to too much going on on the map. So I took the save and transferred it to SHC Extreme. Which worked.
[Edited on 04/30/13 @ 07:14 PM]
Senseisan
Posted on 04/30/13 @ 01:02 PM
Got it :
http://img254.imageshack.us/img254/8748/neutraldt.png
Beginning is hot and development not obvious ( you can't mine stone and the siege engines are a very plague ... ) , then I had only two crashes due to the units limit ( and some bugs when destaffing trebuchets , spawning deers or foes instead of ingeneers ! ).
Some tips , the keep of Richard is overcrowded whith heavy armored units protecting his bowmen . A couple of trebuchets did a great job , they could't miss , a stone =a dead ...
Let Richard survive , his walls are perfect to protect the trebuchets attacking the Wolf ( crush first his gate , 2 laddermen behind the external wall and he can't rebuilt , so he can't restaff the towers ...
Nice scenario ...