You've been designated by The King to rules a small province in far border of his kingdom. This area has been developed slowly for ages and you will need to restore it. However, the rival kingdom is start to launching their attacks to expand their territory. Defend the castle from enemy while you hand over a tribute for The King.
=== Overview ===
Note: This map made in version 1.41 with Unofficial Crusader Patch v1.25b
This map is a small basic eco-invasion scenario. Your keep located in south-east area. Oasis in the north-east is a perfect place for farms, while rocky hill in south west are main source of stone and iron. The castle is already build, but you can change them if you wish to build different castle layout.
In this scenario, the invasion will only arrive in one spawn point at north-west. This map is relatively normal difficulty, but it will be hard if you are careless. Focus on castle defense, but don't forget with your economy. Many events is also appears in this scenario. So be wary of negative events such as fires and diseases.
All units is available for this scenario; both from Crusader and Arabian. You also can train engineer to operate siege engine to bolster your defense such as balista. Defend the castle using all resources at your disposal.
=== Objective ===
Collect 10,000 gold
Blessed population up to 50%
Drinking ale up to 50%
Survive the wave until December 1219
=== Hints ===
- Build hovel and religion building to boost up the economy early.
- Create bread production as soon as possible so you will have no worries about food later.
- Build quarry for stone production for repair or enhance your castle defense.
- Place wells or water pots within the castle and at three sides of the castle. Fires event is really nasty and can put you on a big trouble if you don't handle it quickly.
- Make sure you build apothecary to mitigate effect of diseases.
- You can use good things or bad things or neither of both at all. Good things are suitable to increase taxes and unit's strength, but they make peasants lazy and decrease efficiency to economy. Bad things can increase efficiency to economy, but decrease happiness and make your unit prone from attacks.
It's been a while since I uploaded this map (probably half of year) and waited to be submitted. Suddenly this map and Slave Uprising map appears on the list. I guess I should update both of them to make sure its compatibility.