Lichtenstein Castle, February 1276. Though you struggled to fight off the attacks of the Snake at the fort near Schongau, significant numbers of peasants from the surrounding country that support your cause keep joining you. Despite your advisors having advised you against it, you feel encouraged to push further north towards the central territory of the Snake. You will take up position in Lichtenstein Castle whose Lord welcomes help as his castle has recently been ravaged by the Snake. However, on the way there you first wish to meet with a monk who has promised to give you insights into the plans of the Snake. The meeting is supposed to take place at a small chapel in the woods. Meanwhile, your main troop will be moving into the castle to get started with the work there. Unfortunately, you do not yet have the skills to rebuild the castle in grand style. But you may use the debris of the castle as building material.
I am fascinated by the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect all of nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature many real-life maps, including many original German castles. The missions also include a number of fictional maps, a few of which relate to The Lord of the Rings (but which ones, will be left to you to guess).
The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.
At 'very hard' settings, most of my missions are hard but feasible.