Schaffhausen, October 1276. You won the Prince of Sigmaringen as a friend and provided valuable assistance to secure his castle. Now that the Snake has directed his attention to other problems, you move further to the west and reach the foothills of the Black Forest in De Puce's territory. The latter has long since been instructed of your revolt. Though De Puce is inferior to the Snake with respect to his military, your onward journey faces risks. You take a break at a Lord's estate near the impressive Rhine Falls. The next morning, you are woken up by loud clamour and are told that your host silently left at night and betrayed you to De Puce. You are trapped. Escaping is impossible as the roaring river behind you blocks the way. In this desperate situation, the fact that the storage space of the castle comprises lots of beer is nothing but a poor consolation. Defend yourselves at all costs, or else, your movement will come to its end here.
Comments:
Stronghold is not just a game. It is one of the best and most popular strategy games of all time. I appreciate the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of 70 missions to conquer medieval Germany. My aim is to give you a Stronghold experience that reflects the beauty of my home country Germany and the diversity of its castles.
The complexity of this project increased with time. Initially wanting to build 20 missions, I continued to receive more ideas and felt the need to express them in the campaign. Work on this project took me a few years, with breaks included.
The missions have been grouped into five campaigns and feature dozens of real-life maps, including many original German castles that are based on their original footprint/construction plan. The missions also include fictional maps reflecting Germany's scenery.
At 'very hard' settings, most of my missions are tough but feasible. Like in the Middle Ages, you will need to build and defend your castle wisely.
Very interesting mission!
The river looks so good, too bad it was a very short mission ;)
PrinceofHesse File Author
Posted on 07/27/22 @ 03:07 AM
Thanks mate!
PrinceofHesse File Author
Posted on 07/29/22 @ 09:42 PM
Update: Map in the German language added to the download file (for those that prefer to play in German).
JRodo
Posted on 11/09/22 @ 01:16 PM
Thumbs up, I'm having fun. The terrain looks so real...
PrinceofHesse File Author
Posted on 11/09/22 @ 03:05 PM
Thank you! Making the terrain look real is one of my most important aims in the creation of these maps. :)
[Edited on 11/09/22 @ 03:06 PM]
PrinceofHesse File Author
Posted on 03/11/24 @ 07:18 PM
Hi all,
As believe that this forum is no longer monitored, I uplodaded all my maps of this campaign on Github. Please refer to Github and download the maps there. I also updated some of the existing maps on Github, addressing some errors. Github now has the most recent versions!
On Github, I am also releasing all the final missions of the campaign, currently up to mission 60.
To download the maps on Github,
1) click here: https://github.com/cseilerde
2) and then click on
[English version of the campaign:]
Prince-of-Hesse-Stronghold-1-Germany-Campaign-English
[German version of the campaign:]
Prince-of-Hesse-Stronghold-1-Germany-Campaign-Deutsch
3) Further navigate to 'Code' and click on 'Download ZIP'. Done!
For a playthrough of the campaign, see this youtube channel:
https://www.youtube.com/channel/UCU1DHgjMBXixk1Ndj5qlHQQ/videos