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Downloads Home » Stronghold: Invasions » 1st Campaign - Mission 17 - The old ruin

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1st Campaign - Mission 17 - The old ruin

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File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Made with version: 1.2
1st Campaign - Mission 17 - The old ruin

Mission briefing:

Altdahn Castle, November 1277. Before you can move on into the core territory of the Rat, you need more troops and weapons, and especially a strong base. You will build a mighty castle as a permanent settlement and accumulate money. A little down in the south near the village of Altdahn, there is an abandoned stronghold which appears to be very suitable. You have now hired some building specialists who will assist you with the erection of your castle. In addition, you have inspected some of the weapons which you captured from previous battles, including maces and leather armour, and will now produce them professionally. Be aware that De Puce will likely show up here soon. It is said that troops of the Snake have also been observed in this area though this region is under De Puce's rule. On the way to the castle, some peasants join your cause to serve you. Will you be able to feed them all?


I am fascinated by the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect all of nature's beauty in it.

Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature many real-life maps, including many original German castles. The missions also include a number of fictional maps, a few of which relate to The Lord of the Rings (but which ones, will be left to you to guess).

The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.

At 'very hard' settings, most of my missions are hard but feasible.

Contact me if you have any questions.

I am using Stronghold 1.41.
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