Mespelbrunn Castle, March 1281. Now that Miltenberg due to your presence has turned into a prospering settlement again, you travel further to the north. The Count of Mespelbrunn has offered you rest in his castle. But events are taking a bad turn. The enemy must have pursued you, and before nightfall, enemy troops are swarming in the forest, and worse, they have even brought heavy siege machinery with them. Help the Count of Mespelbrunn to defend his castle (and by doing so, save your own life). The Count has some stocks of flammable oil which you can use to defend yourselves. The strong stench of oil in the castle does, however, surprise you.
I appreciate the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of 66 missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature dozens of real-life maps, including dozens of original German castles, based on their original footprint/construction plan. The missions also include a number of fictional maps reflecting Germany's scenery.
The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.
At 'very hard' settings, most of my missions are hard but feasible. However, like in real life, you will need to build your castles wisely. Build at least two walls, two gatehouses, and incorporate an outer ward to repel the enemy.