Spessart Forest, June 1281. The fiasco in Mespelbrunn was a hard blow. Before the beginning of the siege, a traitor had poured pitch into the castle and set it on fire as the battle commenced. As you have now been cut off from your western territories, you have decided to seek refuge in the northern parts of the Spessart Forest and set up a new camp there, sheltered by the forest. But as if you had not yet been disaster-stricken enough, as you are now moving closer to the well-known Spessart Inn, your vanguard shouts back to you, stating that a large troop of the Snake is moving into your direction on the path ahead. What now? Leave the path through the ravine immediately before you are spotted, and use the terrain to defend yourselves.
Comments:
I appreciate the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of 66 missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature dozens of real-life maps, including dozens of original German castles, based on their original footprint/construction plan. The missions also include a number of fictional maps reflecting Germany's scenery.
The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.
At 'very hard' settings, most of my missions are hard but feasible. However, like in real life, you will need to build your castles wisely. Build at least two walls, two gatehouses, and incorporate an outer ward to repel the enemy.