Spessart Forest, June 1281. Bad luck has stricken you repeatedly, and you have suffered severe losses. Your remaining men are exhausted, and worse, you have almost no food left. You hold a disaster meeting and decide to hide in the woods for some time. Near some hot springs, you have discovered a rugged plateau which seems suitable. All you hope now is that you will not be found by the enemy. Produce food and weapons. There are almost no trade routes here. Maybe the monks from the nearby eremite monastery can brighten up your mood a little.
I appreciate the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of 66 missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature dozens of real-life maps, including dozens of original German castles, based on their original footprint/construction plan. The missions also include a number of fictional maps reflecting Germany's scenery.
The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.
At 'very hard' settings, most of my missions are hard but feasible. However, like in real life, you will need to build your castles wisely. Build at least two walls, two gatehouses, and incorporate an outer ward to repel the enemy.