Mount Vogelsberg, February 1282. The Duke of Fulda is grateful for your aid in defending his castle and has sent a troop of knights that will accept orders from you. You now move further to the north to challenge the Snake for further territories. Soon after, you are told that there is a den of robbers in this area, namely, a strongly guarded tower on the slopes of Mount Vogelsberg. The Vogelsberg has recently erupted and has since not come to rest. Re-establish law and order in this province, but mind the elements.
I appreciate the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of 66 missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature dozens of real-life maps, including dozens of original German castles, based on their original footprint/construction plan. The missions also include a number of fictional maps reflecting Germany's scenery.
The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.
At 'very hard' settings, most of my missions are hard but feasible. However, like in real life, you will need to build your castles wisely. Build at least two walls, two gatehouses, and incorporate an outer ward to repel the enemy.