Hunsrück Mountains, April 1288. The word of your powerful action against the bandits in the Moselle River valley, especially the elimination of the Pig's monstrous brother, has gotten around. The remaining groups of bandits flee in fear into the forests of the Hunsrück mountain range and dig themselves in. You have been informed of the location of their main camp. Your main army will secure Cochem, but you have decided to send a group of soldiers on a punitive mission to pull the crooks out of their caves and burn out their nest!
I appreciate the depth of strategic thinking Stronghold requires from the player, and even more, the world editor, which allows you to design a map to the greatest level of detail and reflect nature's beauty in it.
Acknowledging the great work many authors have contributed to the Stronghold Community here, I created a set of 66 missions to conquer medieval Germany. The missions have been grouped into several campaigns and feature dozens of real-life maps, including dozens of original German castles, based on their original footprint/construction plan. The missions also include a number of fictional maps reflecting Germany's scenery.
The remaining missions will be uploaded in stages within the coming weeks once I have completed my test run.
At 'very hard' settings, most of my missions are hard but feasible. However, like in real life, you will need to build your castles wisely. Build at least two walls, two gatehouses, and incorporate an outer ward to repel the enemy.