Lightbringer |

Posted on 12/20/22 @ 05:11 AM (updated 03/22/23)
File Details |
Map Size: |
400x400 (Large) |
Number of Players: |
8 |
Balance: |
Unbalanced |
Difficulty: |
Hard |
Made with version: |
1.2 |
Minimap:
|
Stronghold Crusader Maps & AIs
Designed By David Keith "Lightbringer" - Strategist.
A Set of 12 Skirmish Maps for Stronghold Crusader, that I designed, in which I have titled each one: Agenborne Stronghold, Allies, Earlington Castle, Explorers, High Stakes, Kings Mound, Knights Pass, Lords Of The Round
Table, Ring Of Fire, Sea Dogs, The Gauntlet, And The Three Musketeers respectfully, any
prior maps with updates have been "fully updated", this is my "Entire Map & AI Pack" In One Zip File, "Final Versions".
Each Map is 400x400 All Maps Have Up To 8 Players "except" Lords Of The Round Table, which is a 6 player map.
Two Maps Are Prebuilt Castles, Outpost Are Also On 4 Maps, Making Them More Difficult And Primarily For Experienced Players.
Coop With Human Players Or AI Coop Is Recommended --> Especially On The 4 Maps With Outpost And/Or The 2 Maps With Castles.
12 New AI Castles Included For: Abbot, Caliph, Frederick, Marshal-(2 AIs), Nizar, Pig, Rat-(2 AIs), Richard, Snake, Sultan.
** The AIs Are Large Castles So Recommended For Maps With Plenty Of Space; however, they will "still" properly function even with losing part of the castle "cut off" on most maps.
All AIs Defenses Include The Use Of Castle Siege Weapons, Stakes, or in most cases Dog Cages, and Oil Hidden On Some Of Them To Their Full Advantage, --> "Every AI" Makes The Use Of The Oil Smelter, So Be Prepared Accordingly!
AI Offensive Capabilities Have Been Improved Slightly Vs. The Original Vanilla In-Game AI, With Production.
Every Map And AI Is Designed To Work With The Original Stronghold Crusader Using Version 1.41, with the intent of making a more "Difficult AI" --> than the standard "Vanilla AI" Included with the game, --> and the outpost maps are made to be "more difficult as well", enjoy! |