Custom Economic Mission 4 – The Emerging City

Base map

Start date: March 1360

Objectives

Easy

  • Achieve population of 150
  • Blessed 30%
  • Drinking ale 80%
  • Fear Factor of Pleasant 5
  • Gold 5,000

Normal

  • Achieve population of 300
  • Blessed 30%
  • Drinking ale 80%
  • Fear Factor of Pleasant 5
  • Gold 10,000

Hard

  • Achieve population of 450
  • Blessed 30%
  • Drinking ale 80%
  • Fear Factor of Pleasant 5
  • Gold 15,000

Very Hard

  • Achieve population of 600
  • Blessed 30%
  • Drinking ale 80%
  • Fear Factor of Pleasant 5
  • Gold 20,000

You have a long time span to turn your village into the greatest economy in the land.

Resources

Supplies

  • 60 wood
  • 60 meat

Trade

ResourceBuySell
Cheese84
Bread84
Wheat238
Wood41
Stone147
Spears2010
Pikes3618
Bows3115
Crossbows5830
Maces5830
Leather Armour2512
Iron4523
Pitch3015

Notes

You need to build a large and prosperous town; there is no time limit so you can build slowly. To make the gold requirement you will need to do a lot of selling but you should have plenty of workers and you can make and sell a wide range of goods so it shouldn’t be a problem.

The major problem I had with the mission was with fires, but with many wells spread throughout the town I was able to control them without losing too many buildings. Crop diseases occur occasionally.

The pleasant fear factor can cause problems as at Pleasant 5 your peasants are only working at 50% efficiency. I added most of the nice things once I was near the objectives.

Once the objectives are met a timer starts, you must then maintain the objectives for a further 3 years. If any of these falls below requirements at any time in this period then the 3 years starts again. I needed to have extra people in my town to cope with the population loss that occurred when a fire broke out.

Finished map

My Score: 12,381

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